Large City: Qÿhtvehb Lewgh Ephtä

Qÿhtvehb Lewgh Ephtä

Qÿhtvehb Lewgh Ephtä
Example Undermountain architecture.
StateUndermountain
ProvenceYuttul̄ Kingdom
Sub ProvenceRåbnzreg Hold
RegionÁdi-äké Forest
Founded1153
Community LeaderLord Strekka
Area218 km2 (87 mi2)
Average Yearly Temp20°C (68°F)
Average Elevation1460 m (4790 ft)
Average Yearly Precipitation230 cm/y (90 in/y)
Population51018
Population Density234 people per km2 (586 people per mi2)
Town AuraTransmutation
Naming
Native nameQÿhtvehb Lewgh Ephtä
Pronunciation/luːgh/ /ifˈtə/
Direct Translation[gold] [concrete]
Translation[Not Yet Translated]

Qÿhtvehb Lewgh Ephtä (/luːgh/ /ifˈtə/ [gold] [concrete]) is a subtropical Large City located in Råbnzreg Hold, Yuttul̄ Kingdom, within the Undermountain.

The name Qÿhtvehb Lewgh Ephtä is derived from the Sylvin language, as Qÿhtvehb Lewgh Ephtä was founded by Dargurn, who was culturaly Undermountain.

Climate

Qÿhtvehb Lewgh Ephtä has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a cool 15°C (59°F). Qÿhtvehb Lewgh Ephtä receives an average of 230 cm/y (90 in/y) of precipitation, most of which comes in the form of rain during the summer. Qÿhtvehb Lewgh Ephtä covers an area of nearly 218 km2 (87 mi2), and an average elevation of 1460 m (4790 ft) above sea level.

Overview

Qÿhtvehb Lewgh Ephtä was founded durring the late 13th century in fall of the year 1153, by Dargurn. The establishment of Qÿhtvehb Lewgh Ephtä was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Qÿhtvehb Lewgh Ephtä's construction back out of the project. Dargurn pushed on reguardles, and Qÿhtvehb Lewgh Ephtä was finished, but starts off as a terible place to live.

Qÿhtvehb Lewgh Ephtä was built using the conventions of Undermountain durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Qÿhtvehb Lewgh Ephtä is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Qÿhtvehb Lewgh Ephtä is buildings are speckled and packed arround crampt flagstone streets with seemingly no patern to them. It appears as if the city's residents simply built streets as they pleased and squeazed buildings in wherever and howeave rpossible, creating an organic, frustrating to navigate, maze of a city. The city sits behind a stone-renforced palisade wall, with stone gatehouses and timber drawbridges for their trench. Qÿhtvehb Lewgh Ephtä's would-be-castle fortifications are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the city as needed.

Qÿhtvehb Lewgh Ephtä seems to be abandoned at first. There are people present, working their trades and going about their business like any community, it’s just they are absurdly quiet. Just as you start to think there might be trouble, you see most of them are reading. The entire city feels like a library, with those not reading remaining quite to not disturb those who have their nose in a book. The longer you remain in Qÿhtvehb Lewgh Ephtä the more you start to wonder if you’ve entered some strange open-concept University rather than a city, but you can’t quite say such with certainty.

Civic Infrastructure

Qÿhtvehb Lewgh Ephtä possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Qÿhtvehb Lewgh Ephtä has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Qÿhtvehb Lewgh Ephtä has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Qÿhtvehb Lewgh Ephtä. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Qÿhtvehb Lewgh Ephtä's parks.

Qÿhtvehb Lewgh Ephtä has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Qÿhtvehb Lewgh Ephtä.

Qÿhtvehb Lewgh Ephtä has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Qÿhtvehb Lewgh Ephtä has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Qÿhtvehb Lewgh Ephtä has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Qÿhtvehb Lewgh Ephtä has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Qÿhtvehb Lewgh Ephtä has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Qÿhtvehb Lewgh Ephtä has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Qÿhtvehb Lewgh Ephtä has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Qÿhtvehb Lewgh Ephtä's public wards, blessings, and other arcane systems.

Qÿhtvehb Lewgh Ephtä has an Administrative Academy which trains individuals in the administrative arts.

Qÿhtvehb Lewgh Ephtä possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Qÿhtvehb Lewgh Ephtä's grid is powered by an arcane means.

Qÿhtvehb Lewgh Ephtä possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Qÿhtvehb Lewgh Ephtä has a first rate hospital which caters to anyone in need of long term medical care.

Qÿhtvehb Lewgh Ephtä has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Qÿhtvehb Lewgh Ephtä has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Qÿhtvehb Lewgh Ephtä's natural decorations nor waterways.

Qÿhtvehb Lewgh Ephtä has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Qÿhtvehb Lewgh Ephtä has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Qÿhtvehb Lewgh Ephtä has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Qÿhtvehb Lewgh Ephtä is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Qÿhtvehb Lewgh Ephtä's mayor's house was built using a different architectural style from the rest of the town. The style used has a sleek, linear appearance with stylized, often geometric ornamentation. The primary facade of its buildings often featured a series of set backs that create a stepped outline. Low-relief decorative panels can be found at entrances, around windows, along roof edges or as string courses. It was best known for its use of smooth finish building materials such as stucco, concrete block, glazed brick or mosaic tile. Decorative details can incorporate various artistic or exotic motifs to suit the building's function or the architect's whim. Chevrons, zigzags, and other geometrical motifs are common forms of ornament.

Due to the actions of local Kami, spring is long in Qÿhtvehb Lewgh Ephtä.

The Cobra Flower near Qÿhtvehb Lewgh Ephtä are known to be more aggressive than normal.

Qÿhtvehb Lewgh Ephtä's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves performance art to channel Summoning energies of tier 2 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 101
  • Farmers: 150
  • Farm Laborer: 255
  • Hunters: 170
  • Milk Maids: 134
  • Ranchers: 65
  • Ranch Hands: 139
  • Shepherds: 118
    • Farmland: 206622 m2
    • Cattle and Similar Creatures: 12754
    • Poultry: 153054
    • Swine: 10203
    • Sheep: 510
    • Goats: 102
    • Horses, Mounts, and Beasts of Burden: 5101

Craftsmen

  • Arms and Toolmakers: 100
  • Blacksmiths: 115
  • Bookbinders: 65
  • Buckle-makers: 70
  • Cabinetmakers: 121
  • Candlemakers: 212
  • Carpenters: 192
  • Clothmakers: 134
  • Coach and Harness Makers: 53
  • Coopers: 124
  • Copper, Brass, Tin, Zinc, and Lead Workers: 73
  • Copyists: 51
  • Cutlers: 42
  • Fabricworkers: 118
  • Farrier: 275
  • Furriers: 33
  • Glassworkers: 175
  • Gunsmiths: 97
  • Harness-Makers: 49
  • Hatters: 93
  • Hosiery Workers: 36
  • Jewelers: 57
  • Leatherwrights: 127
  • Locksmiths: 53
  • Matchstick makers: 79
  • Musical Instrument Makers: 73
  • Painters, Structures and Fixtures: 66
  • Paper Workers: 77
  • Plasterers: 68
  • Pursemakers: 89
  • Roofers: 54
  • Ropemakers: 51
  • Rugmakers: 49
  • Saddlers: 91
  • Scabbardmakers: 105
  • Scalemakers: 53
  • Scientific, Surgical, and Optical Instrument Makers: 32
  • Sculptors, Structures and Fixtures: 48
  • Shoemakers: 47
  • Soap and Tallow Workers: 179
  • Tailors: 377
  • Tanners: 65
  • Upholsterers: 75
  • Watchmakers: 68
  • Weavers: 159
  • Whitesmiths: 41

Merchants

  • Adventuring Goods Retellers: 35
  • Arcana Sellers: 35
  • Beer-Sellers: 66
  • Booksellers: 83
  • Butchers: 127
  • Chandlers: 121
  • Chicken Butchers: 129
  • Entrepreneurs: 52
  • Fine Clothiers: 124
  • Fishmongers: 134
  • Florists: 31
  • Potion Sellers: 92
  • Resellers: 242
  • Spice Merchants: 69
  • Wine-sellers: 110
  • Wheelwright: 77
  • Woodsellers: 48

Service workers

  • Bakers: 318
  • Barbers: 226
  • Coachmen: 73
  • Cooks: 268
  • Doctors: 122
  • Gamekeepers: 85
  • Grooms: 43
  • Hairdressers: 188
  • Healers: 129
  • Housekeepers: 159
  • Housemaids: 268
  • House Stewards: 150
  • Inns: 48
  • Laundry maids: 100
  • Maidservants: 196
  • Nursery Maids: 87
  • Pastrycooks: 196
  • Restaurateur: 268
  • Tavern Keepers: 231

Specialized Laborer

  • Ashworkers: 71
  • Bleachers: 45
  • Chemical Workers: 29
  • Coal Heavers: 106
  • In-Town Couriers: 124
  • Long Haul Couriers: 115
  • Dockyard Workers: 104
  • Gas Workers: 25
  • Hay Merchants: 45
  • Leech Collectors: 147
  • Millers: 113
  • Miners: 108
  • Oilmen and Polishers: 82
  • Postmen: 115
  • Pure Finder: 64
  • Skinners: 150
  • Sugar Refiners: 30
  • Tosher: 79
  • Warehousemen: 154
  • Watercarriers: 105
  • Watermen, Bargemen, etc.: 150

Skilled Laborers

  • Accountants: 71
  • Alchemist: 74
  • Clerk: 100
  • Dentists: 52
  • Educators: 152
  • Engineers: 76
  • Gardeners: 52
  • Mages: 39
  • Plumbers: 53
  • Pharmacist: 61
  • Professors: 22
  • Scientists: 37
  • Wizards: 22

Civil Servants

  • Adventurers: 47
  • Bankers: 70
  • Civil Clerks: 110
  • Civic Iudex: 54
  • Consultants: 33
  • Exorcist: 110
  • Fixers: 60
  • Kami Clerk: 95
  • Landlords: 95
  • Lawyers: 63
  • Legend Keepers: 85
  • Militia Officers: 340
  • Monks, Monastic: 141
  • Monks, Civic: 154
  • Historian, Oral: 127
  • Historian, Textual: 60
  • Policemen, Sheriffs, etc.: 115
  • Priests: 231
  • Rangers: 71
  • Rat Catchers: 73
  • Scholars: 75
  • Spiritualist: 91
  • Slayers: 28
  • Storytellers: 185
  • Military Officers: 175

Cottage Industries

  • Brewers: 141
  • Comfort Services: 175
  • Enchanters: 58
  • Herbalists: 58
  • Jaminators: 182
  • Needleworkers: 145
  • Potters: 85
  • Preserve Makers: 150
  • Quilters: 70
  • Seamsters: 242
  • Spinners: 164
  • Tinker: 57
  • Weaver: 141

Artists

  • Actors: 53
  • Architects: 19
  • Bards: 82
  • Costumers: 31
  • Dancers: 57
  • Drafters: 33
  • Engravers: 41
  • Fine Furniture Carpenters: 25
  • Glaziers: 53
  • Inlayers: 48
  • Musicians: 150
  • Painters, Art: 26
  • Playwrights: 56
  • Sculptors, Art: 43
  • Wood Carvers: 175
  • Writers: 182

Produce Industries

  • Butter Churners: 164
  • Canners: 150
  • Cheesmakers: 182
  • Ice Merchants: 22
  • Millers: 96
  • Picklers: 85
  • Smokers: 66
  • Stockmakers: 54
  • Tobacconists: 79
  • Tallowmakers: 118

19390 of Qÿhtvehb Lewgh Ephtä's population work within a Foundational Occupation.

27547 of Qÿhtvehb Lewgh Ephtä's population do not work in a formal occupation, but do contribute to the local economy. 4081 (8%) are noncontributers.

Points of Interest

Qÿhtvehb Lewgh Ephtä is accessed from a nearby river via an intricate series of locks.

POI

History

In time immemorial, reportedly some time during the early 2nd century, Qÿhtvehb Lewgh Ephtä was attacked by members of a peasant revolt. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Qÿhtvehb Lewgh Ephtä lost 154 people, 145 livestock, and 96 buildings. The conflict ended after roughly 215, when members of Qÿhtvehb Lewgh Ephtä's militia enacted an operation to train a specific irregulars group for an upcoming operation. The operation was complicated by aggravated civilians, who cause problems for the militia for a host of reasons. The conflict ended with pitched battle between both forces, which ended in defeat for Qÿhtvehb Lewgh Ephtä's forces. The war is remembered in legend by Qÿhtvehb Lewgh Ephtä's bards, historians, and legend keepers.

History